MOODSHIFT case study
Design an app for social good
Last year, I completed a comprehensive six-month UX design course offered by Google. During this course, I worked on two design projects, including creating a mental health app, which is the focus of this case study.
For this project, we had to create 3 different sizes for 3 different products (tablet, mobile, and desktop.) Not only did I do the UX, but I also focused a lot on the branding. I wanted the user to feel calm from the colors, elements, and typography.
Illustrator, UX Researcher, and UX Visual design done by Kenzie Mahoskey
Links:
Low-Fidelity Mobile Prototype
High-Fidelity Mobile Prototype